Jun
21
A$^#*@e Driven Development
June 21, 2007 | Leave a Comment
Scott Berkun (The Art of Project Management and The Myths of Innovation) has outlined the development methodologies that we all know, but never discuss. For example:
Asshole Driven development (ADD) - Any team where the biggest jerk makes all the big decisions is asshole driven development. All wisdom, logic or process goes out the window when […]
Jun
15
Hey Cosmo! Try Again!
June 15, 2007 | Leave a Comment
This could have been big. Still might be, but not yet.
I’ve mentioned before that I want to see technology enable the totally virtual organization. Tools like Basecamp, Highrise and Campfire go a long way toward that. But one of the areas that I think have been lacking is face-to-face communication. Sometimes, you just have […]
Jun
14
Stop me before I ‘deploy’ again!
June 14, 2007 | Leave a Comment
Have you ever been part of a committee or organization that was formed to complete a specific task? And after that task was complete, there was an inertia that tried to keep the committee going? Some might have tried to find a new purpose, or tried to convince everyone that there was more work to […]
Jun
8
Joel Spolsky: A game of inches
June 8, 2007 | Leave a Comment
Joel Spolsky has a new article about developing commercial software. After a much-to-long introduction, “A game of inches” details the exacting level of attention to detail required to ship commercial software:
Dave Winer says, “To create a usable piece of software, you have to fight for every fix, every feature, every little accommodation that will get […]
Jun
5
“It shouldn’t be hard…”
June 5, 2007 | Leave a Comment
As a product manager, I hear that statement at least 10 times a week. “It shouldn’t be hard to add (insert your desired feature here.)” We’re constantly being told that our entire business depends on one little feature, and it shouldn’t be hard to add! “After all, Microsoft does it!”
The reality is that it is […]